Problem 1
What does the graph count?
Show worked solution
Students’ one-choice project preferences: six for signs, four for game boards and two for models.
ss-2018:2:13ss-2018:2:14
ss-2018:2:13 Information displayed on bar graphs can be used to compare quantities.
ss-2018:2:14 Resources can be used in various ways.
Learning goal: Read a bar graph to compare quantities and explain that resources can be used in different ways. Use a fictional class planning decision to connect numerical evidence with a choice. A graph reports its dataset; it does not decide every part of a community decision.
Original planning case: A class has twelve clean cardboard sheets for a project. It could use sheets for picture signs, game boards or model buildings. Before choosing, the class asks each of twelve students to name one preferred project. Six choose signs, four choose game boards and two choose model buildings. Each student chooses once. These are invented data for the lesson, not a survey of real children.
A resource is something people can use to help meet a need or want. Materials, time, tools and people's work can all matter to a project. The same cardboard sheet could become a sign or part of a model, so a resource may have more than one possible use. Once a sheet is cut and glued into one project, it may be less available for another use.
The bar graph displays students, not cardboard sheets. Its title identifies project preferences, the category labels name the choices and the numbered axis gives a unit of one student. The signs bar reaches six, game boards reaches four and model buildings reaches two. Read the axis before comparing; a bar's size without a unit does not tell what was counted.
Compare quantities by finding a difference. Six students choose signs and four choose game boards, so signs has two more choices. Six minus four equals two. Six choose signs and two choose models, so signs has four more. The tallest bar identifies the most selected option in this dataset, but it does not mean every student chose that option.
Check the total by adding six, four and two. The sum is twelve, matching the number of students who each made one choice. If the sum were greater than twelve, we would need to check whether multiple choices were allowed or whether the data were recorded incorrectly. A graph should preserve the meaning of its collection method.
The class also has twelve sheets, but that separate number must not be confused with the survey total. A preference count does not say how many sheets each project needs. If a game board uses two sheets and a sign uses one, three game boards would need six sheets, and five signs would need five. How many boards or signs to make is part of a plan; the bars do not set it. These project requirements are additional information, not hidden meanings inside the preference bars.
To choose a use, ask about the purpose and limits. The class may want signs for an upcoming display, or it may want a game for repeated use. It must consider material needs, time, tools and the people doing the work. Choosing one project can mean giving up the chance to use the same sheets for another project now. Explain the alternative use that becomes unavailable or reduced.
A responsible decision can consider all students' ideas while respecting a limited supply. Signs received the most choices, but six of twelve is exactly half, not more than half, so signs did not win a majority. Getting the most choices is not a statement that other ideas have no value. The class could save notes for a future project or combine ideas if the materials and purpose allow. Do not claim that the chart alone proves one project is best in every way.
The diagram's equal unit intervals make the comparison visible. All bars start at zero and use the same scale. If a bar were drawn twice as wide, its width would not represent more students in this particular vertical-axis count model. Read the height and labeled unit, then state the comparison in a complete sentence.
Worked comparison: Signs has six choices and game boards four. Subtract four from six to find two more choices for signs. Include students or choices in the sentence so the difference is not mistaken for sheets.
Worked resource plan: With twelve sheets, a plan for four two-sheet boards would use eight and leave four. This calculation uses the stated material rule, not the survey bars. A different board design would need a new material rule.
Worked limitation: “All students prefer signs” is false for these data because six of the twelve chose other options. “Signs received the most choices” accurately describes the tallest bar.
Guided practice: Read every bar, compare pairs and verify the total. List two possible uses of a single sheet and explain how cutting it for one use affects another possible use.
Independent performance: Conduct a small class survey with one choice per participant, record counts and draw a labeled bar graph. Explain two comparisons. Plan a use of a limited material supply, stating the quantities needed and one alternative use given up. Keep preference data separate from material counts.
Feedback: Check equal scale intervals, a zero baseline and accurate bar quantities. If a learner treats votes as sheets, return to the graph's title and unit. Assess the resource tradeoff in the plan as well as arithmetic; a correct subtraction without an explained unit is incomplete evidence.
An adult may read the prompts aloud. Answer independently with words, objects, drawings or a demonstration before opening the answer guide. Award 1 point for a correct result or claim and 1 point for a matching explanation or demonstration; where a question asks only for a result (a corrected sentence, a spelling, a count), a fully correct result earns both points, and the answer guide shows what a complete response contains. Record prompting separately. The total (two points per question) is local practice feedback, not an Ohio proficiency level.
What does the graph count?
Students’ one-choice project preferences: six for signs, four for game boards and two for models.
How many more students choose signs than game boards?
Two more: 6 − 4 = 2 students.
What is the total, and why should it equal twelve?
6 + 4 + 2 = 12 choices, matching twelve students each choosing once.
Does the signs bar reaching six tell how many sheets the signs need?
No. The bar counts six students who prefer signs. How many sheets the signs need depends on a separate plan: how many signs to make and how many sheets each one uses.
If four boards each use two sheets, how many of twelve sheets remain?
Four sheets remain: four groups of two use eight, and 12 − 8 = 4.
Create a graph and explain a limited-resource choice.
A sample with invented data: ten students each chose one snack-table job. Five chose pouring, three chose passing napkins and two chose wiping tables. The graph has a title, the three job names, a number line that counts students from 0, and bars 5, 3 and 2 units tall. Comparisons: pouring has 2 more choices than napkins (5 − 3 = 2) and 3 more than wiping (5 − 2 = 3). The total is 5 + 3 + 2 = 10 students. A sample resource choice: “We have 10 sheets of card. If we cut 6 sheets into signs, 4 sheets are left. A sheet that has been cut into a sign cannot be used for a game board, so we give up making boards from those 6 sheets.” Check your own graph for equal spaces, a start at zero and bars that match your counts. Check your plan for the amount used, the amount left and the use you gave up, and keep the count of students separate from the count of materials.